Max Parker (The Game Guy)
“South Park: The Stick of Truth” is much more than just a comedy game than, say, “Chef’s Luv Shack” or “South Park” for N64. The theater demo at Ubisoft’s E3 booth showed a surprisingly deep RPG that looks exactly like you’re playing a South Park Episode.
You play as the new kid. From the looks of things, anarchy has taken over in the halls of South Park Elementary. The students have been split into two factions: one led by Kyle and the other led by Cartman. The new kid has the power to fart at will, making him a powerful ally. In the midst of this battle, the new kid is on the personal quest to “be cool.”
Harmonix is onto the next big thing in the music genre, and it’s “Fantasia: Music Evolved.” Creating a powerhouse partnership with Disney and their massive catalog of content, this could be a huge craze going into the next console generation.
“Fantasia” doesn’t follow the conventional music game formula like “Rock Band” or “Dance Central.” This game brings a completely new approach to the interactive music game by adding creation to its basic principle.
“Project Spark” was the most impressive game on display at E3. It may not get as much love as the triple-A games like “Titanfall,” or “Call of Duty: Ghosts,” but its endless possibilities for creation make it awe-inspiring. Think “LittleBigPlanet” on steroids. And the kicker: It’s free.
E3 had a few Xbox One titles on display, but most of the playable demos were for games that will be available for both the Xbox One and the 360. The “Destinies” and “Titanfalls” of the show, the games that showed the potential of the system, were only theater demos. So the Microsoft booth used a few tech demos to show the power of the new machine with some help from the cloud.
Pure horror games are making a comeback in the next year. With series like “Dead Space” and “Resident Evil” taking the action-heavy route, it’s up to new IPs to take the horror genre back to its roots. Enter Bethesda and Tango Gamework’s ‘The Evil Within,” a new survivor-horror game that explores a journey into madness.
FromSoftware just loves making “Dark Souls” games more difficult. “Dark Souls II” looks to be even more punishing than its predecessor.
Previewing a game is a very different process compared to reviewing a game. You’re playing a game that isn’t yet finished, and could go through drastic changes before it hits shelves. The small portion of a game being shown has been hand picked by the developers as the best part they could possibly show. Plus, a creator who has poured his or her heart into this game for the last several years. I try to give games the benefit of the doubt when in the preview setting.
But every so often, maybe once or twice in a show like E3, there’s a game that comes along and just gives a really bad vibe. “Need for Speed: Rivals” is one of those games.
Amidst the booming games inside the EA booth at E3 like “Battlefield 4” and “Need for Speed: Rivals” was a game that didn’t match the rest of the loud action motif. “Plants vs. Zombies: Garden Warfare” from Pop Cap Games was not only the best looking game in the EA booth, but one of the best in the whole show.
I consider “Titanfall” to be one of the most utterly mindblowing games shown at any of the pre-E3 press conferences. Needless to say, I was excited to see more. EA and Respawn Entertainment put on a behind closed doors play sessions that made this game one of the standout titles from E3 2014.
“Dying Light” from Techland was one of the rare experiences that the show where I was able to experience the demonstration without any prior knowledge of the game. After having seen slick first-person gameplay, this game is firmly on my radar for the next generation.