ShadowCover

 

The rebooted “Tomb Raider” series has embarked on a journey over the past five years. Crystal Dynamics created a new, grounded and gritty lore around the iconic Lara Croft and humanized what was once a relic of gaming’s oversexualized past.


The game that relaunched the series took clear direction from the then-popular “Uncharted” series, but grew into something much more. The sequel, “Rise of the Tomb Raider” evolved the series by adding an open world that gradually unraveled with metroidvania elements, and rich RPG progression that featured an ever-growing arsenal of weapons and abilities. Now three years later, Lara is back to complete the trilogy.

Published in The Game Guy