The Game Guy
Every so often, a game will pop up as a surprise on my review calendar. This was the case for “Hohokum”: an artsy exclusive for the PlayStation family by Honeyslug and Santa Monica Studio. I didn’t know much about “Hohokum” going into the review, which can be a positive. It’s refreshing to pick up a game with a blank slate, especially today when AAA games receive umpteen trailers prior to release. “Hohokum” is rare in this regard. But what’s even more unique is that I don’t know much more about this game after having spent more than six hours with it.