The Game Guy
Reboots have become all too prevalent in today’s entertainment world. Video games aren’t excluded from the market saturation of sequels and rehashes. Movies, television, and video games all share this same path. The majority of reboots are viewed as lame cash-grabs that are released simply because people will patronize due to recognition rather than quality. More often than not, I’d say that this view is confirmed. Thankfully, there are a select few that buck this trend, and SSX deserves to be on the top of the short list of media that do.
I’ve been an SSX fan since its humble beginnings on the PS2, so emotions were mixed when SSX was first announced (at that time it was subtitled “Deadly Descents”). I was highly anticipating the arcade-style snowboarding game, but expectations were also high. I didn’t want to see a haphazardly thrown-together product that sullied the classic SSX brand. When I finally fired it up for the first time on Tuesday, I knew that EA pulled off something special within the first 30 minutes.