The Game Guy

Disney and Sony have assembled to bring superpowered “Disney Infinity 2.0” products for the PlayStation 3 and PlayStation 4 platforms. A console bundle and a special Collector's Edition were announced today by Sony on the PlayStation blog for the upcoming Disney game featuring Marvel heroes.

Join the conversation:

The “Destiny” beta has been a living room mainstay for a full weekend now, and I think I’ve seen everything there is to see. It’s made me want more, but I understand why it’s limited in its content. I still want to be surprised when the full game comes out. Progress will be reset following the end of the beta, so I don’t want to have to repeat any more missions than I already have to.   

 

There has been more than enough to see in order for the seeds of intrigue to be planted. Bungie is planning to break new ground with this console-based MMO-shooter hybrid. Since this is such an original concept, the beta acts as a training seminar. If you missed my day one diary, check it out here. My experiences from day two and three can be found below.

Join the conversation:

'Destiny' beta diary: Day 1

Thursday, 17 July 2014 11:41 AM Written by

 

DestinyIt is July 17, which means the “Destiny” Beta is nearly upon us. Can you sense the excitement? The beta will be a first look for many into Bungie’s first new franchise since “Halo.” This is a big deal.

 I’ll be keeping a running journal of my experience with the beta. The journal will include an hour-by-hour log of what I’ve been doing, impressions and screenshots from the PS4 version. A livestream will kick off later tonight at twitch.tv/gameguypgh.

Join the conversation:

 

Killer instinct 2013 logoIf you watched the Evolution Championship Series last weekend, you know that competing in fighting games is serious business. Double Helix’s “Killer Instinct” was one of the showcased games at Evo. If you watched the showdowns but never played the game before, there’s a good chance you didn’t know exactly what was going on amidst the chaos.

Join the conversation:

In defense of video game rereleases

Monday, 14 July 2014 11:00 AM Written by

 

We are in the year of the remake. Whether a game is dubbed a remake, remastered, collection, HD or Electric Boogaloo, this onslaught of revisited games cannot be ignored. Games like “Tomb Raider: Definitive Edition,” and “Resident Evil 4: HD” are just the beginning. The heavy hitters are coming later this year to next gen platforms like “Grand Theft Auto V,” “The Last of Us: Remastered” and “Halo: Master Chief Collection.”

So what gives? Why is 2014 like the Friday after Thanksgiving, where the leftovers are still good, but something is lost the second time around? Most of the thanks or blame can be targeted toward the new consoles in the Xbox One and PlayStation 4. The tech within the Xbox 360 and PS3 were being pushed to their limits last year, but those consoles were the only option other than PC. It makes good business sense to release better looking versions of old games on the new, more powerful consoles.

Join the conversation:

 

"Smash Bros.” for the Wii U and 3DS are adding more characters to their rosters. Nintendo announced Robin and Lucine from "Fire Emblem Awakening" today via livestream.

Join the conversation:

 

GuacameleeCover“Guacamelee” was among my ten favorite games of last year. The platforming beat ‘em up gameplay infused with “Metroid”-esque level progression was close to gaming perfection. Now a year later, Drinkbox Studios’ “Guacamelee: Super Turbo Championship Edition” ties up loose ends and is packed with a ton of content like a delicious grande burrito. This is the definitive version of “Guacamelee,” and it is spectacular.

This new version is like “Guacamelee 1.5.” It includes all the DLC from the first game, plus it adds new enemies, areas, a new boss and some gameplay enhancements like a life bar above each enemy. This is the version for newcomers to play, but there’s enough new content to make it worth revisiting for returning fans, too.

Join the conversation:

 

SniperElite3coverI picked up “Sniper Elite 3” as a review assignment without knowing much about the series. I knew it started as an original Xbox title and has since grown to a third installment on next-gen platforms. Based on the generic name and appearance, I assumed I was in for a typical WWII-era shoot ‘em up. My eyebrows quickly raised after my first pull of the trigger.

The setting is a new spin on the all too familiar era of WWII. The game is set in Northern Africa, which creates the opportunity for lush foliage and waterways. But when you boil it down to the basics, it’s still just nonstop Nazi killing. There isn’t a semblance of a story. The sniper is targeting bad guys in an attempt to dismantle the German forces. It’s basically every WWII story ever told.

Join the conversation:

Page 3 of 47