The Game Guy
The “Lord of the Rings” books and movies can hold clinics on story structure. They establish a cast of heroes, their plight as a group and individually, introduce a great evil, a struggle of power, a great journey, downfall and redemption. There are such epic developments in the “Lord of the Rings” saga that it had to be divided into three books and movies. But one thing that isn’t developed is the story of the orc soldiers. They are portrayed in enormous groups with each face more grotesque than the last. Every nameless uruk can be mindlessly slaughtered because they’re orcs. Nobody cares about orcs.
“Middle-earth: Shadow of Mordor’s” mantra is “know thy enemy.” You’ll know everything about the leaders of the orc forces called uruks: their strengths, weaknesses, motivations, fears and what gets under their leathery green skin. You can then use this information to demolish your enemy from within. That process is carried out by the ranger Talion.