The Game Guy
Microsoft's Xbox Reveal event is about to get underway at about 1:00 pm EST. I'll be watching it live, liveblogging the event and adding my thoughts on all of the announcememts. So, if you are unable to watch the stream, be sure to keep up with my liveblog. Just about 20 minutes until kickoff.
Competitive gamers were Pittsburgh-bound this weekend to compete in the popular first-person shooter “Halo 4.” The tournament was hosted by the Arena Gaming League (AGL), an organization that holds “Halo 4” tournaments across the country.
This was their first tournament in Pittsburgh, which was picked as the host city after a tournament in California suffered a last minute cancellation. AGL teamed up with GameOn Party Planners, a local video game LAN center, to organize the event in one month. Dustin Cumer, CEO of GameOn, spoke of the difficulty of putting an event like this together on such short notice.
The next generation of Xbox will be announced on May 21, and the rumor mill is at full power. From whispers of requiring an “always-on” internet connection, to Microsoft ditching DVDs to adopt the Blu-Ray format, some are more believable than others. With just two weeks remaining before the the revelation, I wanted to document my predictions. Come May 21, I’ll be able to laugh and say I was right–or face the humiliation of nailing none of them. Let’s get started.
There are gamers who swear by well-made gaming peripherals. Many believe it grants an advantage over the competition, whether it’s a set of 7.1 headphones or a custom made gamepad. Logitech, the longstanding maker of PC peripherals, just launched a new line of products aimed for this audience. The line is called G Series, and it includes various models of keyboards, mice, and headsets. I tried out one from each category, and here’s how they stacked up.
There are a few constants in my gaming psyche, constants that have been formed from decades of gaming across more than a dozen consoles. Those constants can be things like my belief in “Half Life 2” paving the way for modern storytelling in games, or “Grand Theft Auto III” being an eye-opening example of gaming’s bright future. My constants are based in opinion, but ones that are rooted so strongly that I’m rarely presented with a reason to change them. They are my own personal set of truths. Then, in late April of 2013, the Wii U dropped an a-bomb on one of those constants by the name of “Super Mario Bros. 3.”